Case7 : OnlineGame (Esports/SkillGames)
Last updated
Last updated
CEG INC.
RED° TOKYO TOWER's E-Moter floor not only offers game cabinets and online games, but also allows for the hosting of esports tournaments and skill game competitions, both in solo and team formats.
Matchmaking
Players use REDX or REZ to pay entry fees to match with opponents of a specific skill level. By participating through the RED X Identity, players' skill data and match history are accurately managed, enabling fair matchmaking. Fair matchmaking is particularly effective in esports where skill level matching is crucial.
Team game By using TEAM RED X, teams can be formed to compete against other TEAMs.
Real-time prize pool
Each match or tournament entry fee paid using REDX or REZ is added to the prize pool in real-time. The winner receives their prize directly from this pool, and the transactions are recorded on the blockchain.
Player Performance Tracking and NFT Trophies
Recording players' achievements and milestones on the blockchain allows for verification through NFTs upon reaching specific prizes. For example, individuals and teams can receive achievement NFTs at each step, enhancing their strength and engagement in the game.
SKill/Level-Up Rewards
Players will be rewarded with REDX or REZ each time they reach a certain skill level. This incentivizes players to continuously improve their skills and promotes long-term engagement.
Interactive Audience Participation
During large-scale esports events, live streaming is often conducted. In such cases, the tipping feature of the REDX platform is used, allowing viewers to support players through tips using REDX or REZ. This enables viewers to actively participate as part of the game.
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